Fallout 3 Mothership Zeta

  • by Terry Terrones - GamePro Arcade
  • August 06, 2009 00:00 AM PST

No one has poured more love into a game than Bethesda has with Fallout 3, they're proud parents and it shows. With five batches of quality downloadable content, not only has the life of a great title been extended, but by offering its DLC at a consistent pace and an affordable price, Bethesda has created a model for all other developers to follow.

THE VERDICT by Tae K. Kim Tae K. Kim's Avatar The last Fallout 3 DLC takes you off the irradiated world and into the final frontier, but it looks like it ends with a whimper rather than a bang. Still, any excuse to play more Fallout 3 is a good thing all around.

Be sure to stop by GamePro Arcade for the latest DLC reviews! And be sure to follow GPA editor Terry on Twitter!

So it's with a bit of sadness that I escaped from Mothership Zeta, Fallout 3's fifth downloadable offering. I'm bummed not only because its the last episode I'm going to get, but also because after so much solid content my time in the Capital Wastelands ends so meekly.

Fallout 3's final round of DLC starts much like the first four. There's a strange radio signal that needs looking into, and you're just the person for the job. You'll quickly find a crashed spaceship and as soon as you get close, Scotty beams you up. The next thing you know you're surrounded by little green men holding large, sharp objects, all of which seem to be pointed at your groin.

Your mission is to escape from the enormous alien spaceship you're on and get back to Earth. Throughout the course of finding your exit you'll meet some colorful NPCs, pick up powerful new weapons, stop a giant death ray from harming the Earth, blast a variety of E.T.s, and blow up more generators than you care to count.

Fallout 3 Mothership Zeta

Another Fallout 3 DLC winner, right? Not so fast, Dogmeat. While the premise for Mothership Zeta sounds great, its execution is lackluster. MZ has all the ingredients but just doesn't cook up a good batch of UFO abduction intensity.

The alien threat lacks menace. They’re about the size of the average fourth grader and about as tough and smart as one too. These guys are supposed to be dangerous? Ha! Easy to destroy, green-hued Verne Troyers that sound like Ewoks and don't bother to take cover are hardly intimidating. Sure, there are a few other varieties of alien folk running around, but they're not a problem either.

Fallout 3 Mothership Zeta
Fallout 3 Mothership Zeta
Fallout 3 Mothership Zeta

Comments [10]

post a comment

  • First
    • 1
  • Last
fueledsystem

100% agree with the review it was decent but way to linear

with all the praise point lookout got it shoulda been a little similar

SilentGhosteye

Bethesda should keep making more DLC, Id like to see how they would make other cities and even countires look atfer a nuclear war.

Coconuts

Fallout 3 is such an awesome game. As soon as I get the extra money I want to purchase Fallout 3 and all the expantion packs. Bethesda is such a brilliant game designer.

BluSlime

Fallout 3 is one of the best games this gen................Its sad to see it end, but they are going to focus more on the next upcoming Fallout.

If you have not bought/ played Fallout 3 yet, the GOTY Edition hits next month with all 5 of the expansions.

tparsons5150

Love this game, Havent played it since I finished it all a cpl mths ago. But damn am I looking forward to these DLC on PS3 cant' wait!!!

JDizzleNO1

i can''t fuckin wait till this starts come to the ps3...im so hooked on fallout 3 ive completed 6 characters and i have a 7th one on level 20 just for the dlc to come...and yes ive got the platinum trophy for it...it took me forever though....

GasTankKiller

The trailer didn't look like it was worth a DLC to me. I never downloaded it and wont. Thanks for the review to back up my own feelings about this DLC.

  • First
    • 1
  • Last

post a comment